Exam 2 Flashcards

Exam 2 (56 cards)

1
Q

criterion referenced

A

used to determine if a child has masters a specific skill

compares the child to themselves

better to use with more severe developmental delays

useful for developing goals and interventions

less ridgid administration

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2
Q

examples of criterion referenced tools

A

HELP
SFA
ETCH

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3
Q

norm referenced

A

compared children to other children who are the same age and grade level

are developed with typically developing children to determine what is typical for a specific age

used for diagnosis and research purposes

identify the exent of a developmental delay

must adminster properly for the scores to be valid

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4
Q

types of norm referenced tools

A

DTVP
Battelle
EASI
Vineland

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5
Q

sensory receptors

A

mechanoreceptors
thermoreceptors
chemoreceptors
photoreceptors
nociceptors

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6
Q

what type of input do mechanoreceptors give

A

touch, pressure, vibration, texture

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7
Q

what type of input do proprioceptors give

A

proprioceptive, body position, movement, muscle tension

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8
Q

what type of input do theromoreceptors give

A

warm, cool, help body regulate temperature and comfort

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9
Q

what type of input do nociceptors give

A

pain

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10
Q

what type of input do photoreceptors give

A

light, color, motion

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11
Q

what type of input do chemoreceptors give

A

odor, sweet, salty, sour, bitter, umami

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12
Q

what type of input do vestibular hair cells give

A

balance, spatial orientation, head movement

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13
Q

clinical sensory observations

A

prone extension
supine flexion
sequential finger touching
finger to nose
finger identification
diadokinesis (alternating forearm movements)

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14
Q

prone extension

A

both arms and legs off the mat (superman), hold for 30 seconds

tests: vestibular funtion and extensor muscles

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15
Q

supine flexion

A

lay on back, knees bent, arms flexed at chest, chin tucked, legs are flexed and hold neck, shoulders, and arms off ground for 30 seconds

egg or meatball

no crossing legs at the ankle

tests: core muscles, somatosensory function, strength, endurance, posture

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16
Q

alternating forearm movements (diadokokinesis)

A

sitting crisscross applesauce, arms on thighs,

first one arm and then the other, then both, palm up and palm down

tests: cerebellar function, motor planning, bilateral coordination

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17
Q

finger to nose

A

sitting or standing, arms out to sides or in front of body, can alternate arms or use just one, have the child touch their own nose and their finger 5 times eyes open, then 5 times eyes closed.

tests: somatosensory processing, proprioception, body awareness, cerebellar integrity

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18
Q

sequential finger touching

A

sitting or standing, touching each finger to their thumb, do eyes open and eyes closed

tests: somatosensory processing, cerebellar integrity

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19
Q

finger/touch localization

A

sitting and asking the client “Where did I touch you” have them accurately point to where they touched you on their body, do with eyes open and eyes closed

tests: tactile localization and discrimination, proprioception, body awareness

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20
Q

what is a z score

A

raw standerized score that tells you the standard deviation from the mean

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21
Q

what is a t score

A

standardized score transformed to avoid negatives that compares an individual’s performance on a specific assessment to a normative group

T = 50 is average
T = 60 is 1 SD above average
T = 40 is 1 SD below average

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22
Q

Ayres treatment

A

child led and choice based

to improve underlying sensory processing & adaptive responses

play-based, multi-sensory, includes just-right challenge

swings, climbing, obstacle courses, proprioceptive games

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23
Q

Non SI treatment

A

adult directed

temporarily regulate or compensate

single sense or compensatory strategies

provides input or strategies

includes weighted vests, fidget toys, calming music

24
Q

Fine motor activities for telehealth

A

drawing, coloring, tracing shapes, manipulating playdough, using tweezers with beads or cotton balls

25
Gross motor/motor planning activities for telehealth
animal walks, yoga, chair squats, stepping over cushions, marching in place
26
Sensory integration/regulation activites for telehealth
deep pressure via weighted blankets, ball squeezes, home obstacle courses, sensory scavenger hunt
27
Cognitive/executive functioning activities for telehealth
sorting household items by color/size, memory games, matching cards, simple cooking tasks
28
Self-care/ADL activites for telehealth
dressing practice using caregiver health, brushing teelth, grooming, pouring drinks
29
Social/emotional activities for telehealth
role play with toys, emotion charades, storytelling
30
Intervention for pre-cutting
two tumbs up position release games (clothespins) tearing up paper loop scissors
31
interventions for cutting
put mark on scissor to show where thumb goes practice cutting other materials(play doh) use stickers or dots to cue turning corners
32
what does in-hand manipultion issues look like
use both hands for activities stabilizes objects against their body difficutly picking up small objects or holding a pencil
33
in-hand manipulation interventions
clothespins/tongs pinching playdough threading beands tearing small pieces of paper flipping double sideded crayons picking up coins
34
what does issues with finger strength look like
fatiguing easily diffiuclty ipening packets, holding pencils, shaking hands during activities
35
finger strength interventions
playdoh/ theraputty legos pop bubble wrap using stencils when drawing rolling marbles with different fingers
36
VPM skills that can be assessed
visual pursuit/ tracking visual scanning saccadiac eye movements visual attention visual targeting convergence/ divergence
37
VPM interventions
drawing or copying shapes/letters tracing mazes or paths bead stringing or pegboards catching,hitting or aiming balls
38
VP skills that can be assessed
figure ground visual discrimination form consistency visual memory visual closure visual sequential memory visual spatial relations
39
VP interventions
sorting objects by color or shape matching pictures puzzles to focus on recoginizing shapes viusal memory games
40
skill development order for handwriting
1. development of postural control and body stability 2. development of hand skills 3. oculomotor control and development 4. eye-hand coordination 5. experiences
41
tummy time interventions
develop neck and trunk extension against gravity * practice shifting weight left to right, forward & back * weight shift and receive tactile input for hands * develop beginning visual motor skills * develop motor planning -movement transitions
42
play interventions
playing on hands and knees helps develops arches in the palms of hands builds cores strength strengthen visual motor skills toys in verical orientation improve balance, trunk alignment, wrist extension, bilteral coordination outside running, climbing, swinging, rolling, etc
43
toys appropriate for infants
rattles textured balls push toys and activity gyms blocks shape sorters stacking cups tummy time
44
toys appropriate for prek
dress up play kitchen crafts such as crayons, markers, and playdough puzzles simple board games
45
toys appropriate for older children
science kits advanced board games robotics/coding kits photography paint/clay apps and computer games sports games cooking
46
play-based approach to therapy
builds rapport makes "work" of therapy into play increases motivation to participate increases child to direct their therapy just right challenge
47
skills that affect in-hand manipulation that would need to be assessed
rotation shift shift with stabilization simple rotation complex roation rotation with stabilization translation (finger to palm and inlcude stabilization) being able to manage seperation of the sides of the hands finger isolation open-web space
48
skills that would affect handwriting that would need to be assessed
grasp strength coordination bimanual hand use in-hand manipulation separation of the sides of the hands open web space visual perception visual-motor integration somatosensory processing
49
purpose of challenging behaviors
attention, alone/nonsocial, escape, tangible
50
attention behavior
individual receiving attention from or achieving reciprocal interactions with others ex: verbal praise, smiles, eye contact, positive comments
51
alone/non-social behavior
absence of any form of attention from others
52
escape behavior
undesired object, event, or demand being removed from the child in response to the behavior ex: removal of task demand, removal of a person, removal of student from the environment
53
tangible behavior
behavior results in the child obtaining a desired object or event ex: acquired snack, token, preferred activity, sticker, prize
54
functional behavioral analysis (FBA)
process designed to identify variables to determine which ones are maintaining the behavior
55
FBA process steps
1. Team building and goal setting 2. Functional assessment of the behavior 3. Hypothesis formulation 4. Development of the comprehensive support plan 5. Implementation and outcome of monitoring the plan
56
infant grasp and pinch patterns
Raking (2-3 months) → radial palmar (6-12 months) → radial digital/ 3 jaw chuck (6-12 months)→ inferior pincer (9-12 months) → superior pincer/true pincer (12 months)→ point with index finger (12 months)→release with wrist supported (12-18 months)→precise release (15-18 months) → release with UE in space (18-24 months)