sound divides into three categories
loudness
sound intensity/pressure measured close to the eardrum
factors influencing loudness - frequency content, duration, context in which it is presented
pitch
crucial in communication
harmonic complex tones
most common pitch-evoking sounds
ex: harmonic complex tone w a (FO) of 100Hz would also contain energy at frequencies of 200, 300, and 400 Hz
overtone/harmonics
higher frequencies that determine pitch of a sound
pitch of the missing fundamental
even if (FO) is absent, we generally still perceive the remaining sound to have a pitch corresponding to the (FO)
modern grand piano
27.5 Hz to 4,186 Hz
timbre
quality of sound
- bright, dull, hollow, harsh
frequency of sound
high frequency = sounds brighter, tinnier, harsher
low frequency = sounds deeper, richer, dull
quietest sound we can hear
1-4 Hz
decibles
describes sound pressure/intensity
masking
process by which the presence of a sound makes another sound more difficult to hear
ex: can’t hear phone ringing while in shower
suppression
occurs when the response to the masker reduces the neural response to the target sound
spatial hearing
360 degree field of hearing
interaural time differences
ITD
interaural level differences
ILD
duplex theory
for everyday sounds as a broad frequency spectrum, it seems that our perception of spatial location is dominated by interaural time differences in low-frequency temporal fine structure
auditory scene analysis
sounds that are in close proximity, in time or frequency, tend to be grouped together
- sounds that begin and end at the same time tend to form a single auditory object