What are the two types of coordinates?
Rectangular (cartesian) and polar
What is the format of rectangular coordinates?
What is the format of polar coordinates?
(r,theta)
What are the two polar coordinate systems used in three dimensions? Describe them.
Cylindrical - An additional axis is added orthogonally to the (r,theta) ones. (r, theta, z) - two distances and one angle.
Spherical - An additional angle is added between the x and the r axis. (r, phi, theta) - one distance and two angles.
What does a radian describe? What angle (in degrees) is equal to one radian?
The angle at which the radius and length of the arc are equal.
Pi/180 degrees is equal to one radian.
What is the unit for solid angles?
Steradians.
What is a vector vs a scalar quantity?
What is used to represent unit vectors in a 3D vector?
r = Xi + yj + zk.
In this equation, r is the vector, and i j and k all represent the unit vectors. These are one unit long along each of the axes.
What is a unit vector?
A vector that has a length of exactly one unit (of whatever the unit being used is).
A unit vector is denoted by putting a hat on it.
What is the directional cosine of a vector?
Refers to the cosine value of the angle between a given vector and any one of the axes it is defined by (x, y or z).
A 3D vector will have three directional cosines corresponding to each of the three axes.
What is the sum of the squares of all the directional cosines of a vector?
1
What are the two ways vectors can be multiplied?
Scalar (dot) product. Gives a scalar quantity. Calculated by:
p.q = |p||q|cos(theta)
(theta is the angle between p and q)
Vector (cross) product. Gives a vector orthogonal to the other two.
p X q = |p||q|sin(theta) ň
(theta is the angle between p and q, ň is the unit vector in an orthogonal direction to p and q - this is the same direction that the cross product vector will be pointing in).
What information does the scalar product give us?
How does the right hand rule apply to the cross product of vectors?
pointer finger and middle finger point in directions of the original two vectors, then the thumb will point in the direction of the cross product vector.
Does the order of vectors in cross product matter?
YES - a X b is not equal to b X a.
However, a X b would be equal to -b X a
When is the cross product of two vectors 0?
Cross product is 0 when the two vectors are parallel
What is a limit in terms of a function in maths?
A limit refers to the value that a function approaches outputting for a given input value.
For example y = (X^2 - 1)/ (x - 1)
For this function, when x approaches 1 the limit is 2.