1D seismic
2D seismic
3D seismic
4D seismic
Body waves: P or Primary waves
S or Shear waves
Surface waves
Seismic sources
1. Explosives
At present used only onshore; dynamite or seismogelit, 500 g or less.
2. Vibroseis - onshore
A seismic signal is produced by a vibrating heavy metal plate
3. Airgun (offshore)
A highly compressed, and rapidly expanding air bubble
4. Drill-generated
Using the noise from a rotating drill bit
Seismic receivers
1. Geophone
only onshore; a kind of microphone with a magnetic coil; placed into soil. Several geophones are typically lined up in patterns and linked to a receiver/amplifier box with a certain number of channels
2. Marshphone
A special watertight geophone pushed into wet soil in marshlands. Linked to a station or a baycable
3. Hydrophone.
A watertight microphone operating on the principle of the piezo-electrical effect. Linked to a streamer
Seismic recording
1. Onshore recording
Geophones are grouped into clusters, and these are wired to a relay station, and from there to the recording truck. A modern digital recording truck can handle several cables with more than 1000 clusters/channels
2. Offshore recording
Traditional 2D recording requires only one airgun, and one streamer. A modern streamer has many groups of hydrophones (in linear arrays) and can be up to 8 km long. Modern marine 3D seismic involves several streamers (2, 4, 6 or 8) with several airgun arrays towed right behind the ship.
Essential components of a signal