Unit 1 Flashcards

(52 cards)

1
Q

What are the patterns

A

The Z, F and C pattern

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Cosine law

A

a^2=b^2+c^2-2bc cos A

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

vector

A

a quantity with both magnitude and direction
velocity, displacement, force, momentum, acceleration, torque, weight

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

scalar

A

a quantity with magnitude only
ex. speed, distance, time, mass, work, area, temperature

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

in a diagram, a geometric vector is represented by

A

a directed line segment, (otherwise
known as an ARROW)!!!

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

The direction
that the arrow
points is the
direction of
the

A

vector

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

The length of the
arrow is represented by
___________________
_______________, and
represents the
_______________ of
the vector. The
algebraic symbol for
this is:

A

the positive real number
magnitude
|V(arrow on top)|

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

the algebraic symbol used for a vector is

A

a letter with an arrow on top

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Sometimes it is necessary to explicitly state the initial
point and the end point of a vector. For example, if the initial point and
end point of a vector were A and B, respectively, then we could also
refer to this vector as:
(This type of vector is called a _________________________ vector.)

A

point-to-point

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

The direction of a vector can be specified in a few different ways.
One way is to express
it as an
Alternatively, it is common to use the

A

angle, moving counterclockwise with respect to a horizontal line (You see this
often in physics).
angle that it makes with another
vector:

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Definition: The angle between two vectors is the angle

A

(  180°) formed when
the vectors are placed tail to tail; that is, starting at the same point.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

In navigation, vector directions are expressed as

A

bearings:

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

bearings Definition: A true bearing (or azimuth bearing) is

A

a compass measurement
where the angle is measured from north in a clockwise direction.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

True bearings are expressed as _________________________________ ,
including leading zeros. Thus, north is a bearing of ________ , east is _______ ,
south is ______ , and west is _______.

A

three digit numbers
000 degrees
090 degrees
180 degrees
270 degrees

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

A quadrant bearing is

A

a measurement between 0o and 90o east or west of the north-south line.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q
  1. Two vectors are said to be EQUIVALENT if and only if ___________________
    ______________________________________________________________________ .
A

they have the same magnitude and direction

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q
  1. Two vectors are said to be OPPOSITE if they have the same ________________ ,
    but ___________________________________________________________________ .
    When two vectors are OPPOSITE, we say that one is the ______________
    of the other.
A

magnitude but opposite direction (angle between them is 180 degrees)
negative

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q
  1. Two vectors are PARALLEL if their ________________ are the same or
    opposite.
    When two vectors are parallel, one of the vectors can be written in terms
    of the other using _________________ ____________________________
A

directions
“scaler multiplication”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

Two vectors u and v are parallel if and only if u= _______

A

Kv(arrow) where KER, k=\0

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q
  1. Vector Addition
A

 Many physical applications to vectors involve finding the combined effect,
or sum of two or more vectors.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

vector AB + vector BC

22
Q

vector r is the

A

resultant factor

23
Q

the triangle law of vector addition

A

to find the sum of two vectors arrange them from tail to head
the sum is the vector
from the tail of the first vector the head of the second vector. we refer to this as the resultant.

24
Q

to find the sum of two vectors arrange them from tail to head. the sum is the vector from the tail of the first vector the head of the second vector. we refer to this as

A

the resultant

25
Commutative Law of Vector Addition
If , u vector and v vector are any two vectors, then , u vector + v vector= v vector + u vector.
26
a vector with a magnitude zero is called
the zero vector and is denoted 0 with an arrow on top
27
"subtracting" vectors
when you "subtract" vectors you "add the opposite"
28
resultant
tail of first to head of secound
29
you are also performing scalar multiplication when you _________ by _______ as the opposite of a vector v^arrow is _____ or _____
subtract vectors “adding the opposite,” -v^arrow (-1)(v^arrow)
30
If k > 0 , then kv^arrow has the _________________ direction as v^arrow.
same
31
If k < 0 , then kv^arrow has the _________________ direction to v^arrow.
opposite
32
Multiplying vectors by a scalar makes vectors that are ________(they ________)
collinear lie on a straight line when arranged tail-to-tail.
33
The following three properties tell us that we may expand and factor expressions involving scalar multiplication of vectors in the usual way:
Distributive Property of Scalar Multiplication Associative Property of Scalar Multiplication Identity Property of Scalar Multiplication
34
Distributive Property of Scalar Multiplication
For any vectors a^arrow and b^arrow, and scalar m: m( a^arrow + b^arrow) = m a^arrow + mb
35
Associative Property of Scalar Multiplication
For any scalars m and n, and vector a^arrow: (mn) a^arrow = m(n a^arrow)
36
Identity Property of Scalar Multiplication For any vector a^arrow:
1 a^arrow = a
37
“linear combination of vectors”
(formed by adding scalar multiples of two or more vectors).
38
Linear Combination of Vectors
Given two vectors a^arrow and b^arrow, and scalars s, tER, the quantity is called a linear combination of vectors a^arrow and b^arrow
39
Newton's First Law of Motion
An object at rest will stay at rest, and an object in motion will stay in motion with the same speed and the same direction, unless it is acted upon by an unbalanced force.
40
• An object will "keep doing what it's doing" as long as
it is not acted upon by an unbalanced, outside force.
41
A force is
A push or a pull
42
A force causes
An object to move
43
Different types of force that are acted upon by an object
Friction Gravity Air resistance Applied force Tension Buoyancy
44
Equalibriant values
A vector that is EQUAL IN MAGNITUDE but OPPOSITE IN DIRECTION to the resultant It keeps the system of forces in balance
45
In these application problems, if the given angle is not a bearing, then it is
likely the angle between the two vectors.
46
Recall: By definition, the angle between two vectors is the angle ______ formed when the vectors are placed ________
(≤ 180º) tail to tail; that is, starting at the same point.
47
Vector components
Consider the vector r, below. With a ruler, draw and label a horizontal vector h and a vertical vector, v, such that r is the vector sum (resultant) of your vectors h and v.
48
Notes
First, draw a well-labeled diagram illustrating the given velocities. (Use a compass quadrant graph). Draw the given velocities with their tails at the origin. To determine the resultant, translate one of the given velocities so that it is lined tail-to-head with the other. Then, draw in the resultant so its tail is at the origin. This will help you to determine the direction of the resultant later.) You will likely need to use both the Sine Law and the Cosine Law as part of your solution.
49
Do you think that this would be possible if vector r were different in magnitude and/or direction
Any vector r can be written as the sum or some vector h and v
50
Velocity of a vector
Vector g = vector a + vector w
51
Heading
The angle theta that the plane has to head towards to compensate for the wind
52