Information processing
The methods by which data from the environment are collected and utilised
3 parts of information processing
Input
Decision making
Output
Input stage
Information picked up by the senses from the display
What is the display
The sporting environment which includes aspects such as the condition of the pitch, the opposition, the crowd.
What are receptor systems (5)
The senses that pick up information from the display:
Sight as a receptor system and its benefit
performer can pick up the flight of the ball or the position of an opponent. Picking up this information early can be useful and may mean that the information on the flight of the ball can be processed quickly , allowing more time for the Performer to make their decision
Auditory senses as a receptor system and its benefit
A player may hear the call from a teammate or the sound of the refβs whistle for example. Auditory stimuli can act as a simple trigger stimulus, speeding up reaction time.
External senses
Sight and auditory senses are external senses as information is collected from the environment
Internal senses
Touch, balance, kinesthesis
Senses used from within, collectively called Proprioceptors. Provide intrinsic information about touch, balance and kinesthesis
Proprioceptors
senses that provide internal information from within the bodyβs
AO2 examples of how touch and balance aid performance
Touch - can be used to feel the grip on the ball or the feel of the springboard used by the diver through the feet
Balance - Basketball players must set their feet before taking a free throw to ensure the accuracy of the shot. Also gymnasts when performing beam or dance floor routines
Kinesthesis
The inner sense that gives information about body position and muscular tension
AO2 example of kinesthesis aiding performance
Swimmer will use kinethesis to help them be aware of body position during a tumble turn
Outline of what occurs in the decision making stage
The performer must make a decision based on all the information collected by the senses.
2 factors helping decision making
Difficulty of decision making
The performer can receive a host of information from the 5 senses, yet needs to make their decision based only on the important aspects of that information
Selective attention
Filtering relevant information from irrelevant information
AO2 example of selective attention
Will help a badminton player focus on the position of the opponent and the flight of the shuttlecock while ignoring the crowd and the display that are outside the court
4 ways a performer can develop their selective attention with an example (AO1+AO2)
If the stimulus is made more intense, loud or bright when the performer is training, the concentration of the performer will improve
Example: in football training, use of a brightly coloured ball will help the player to develop the instinct to pick up the pace on the incoming pass early.
2 .The performer may also leave to ignore the irrelevant information by training with distractions in a realistic environment.
Example: 2014 6 nations, England preparing for a game against wales trained with sounds of a loud, passionate crowd to replicate the Welsh crowd. Players told to concentrate on their calls and communication to ignore the crowd noise.
Example: climber would plan their moves and the types of holds and grips they intent to use before they commence the next phase of the intended route.
4 ways a performer can develop selective attention (ao1)
Benefits of selective attention
What is the perceptual stage of information processing and 3 aspects of it
The perceptual stage is when the performer interprets the information received from the display stage and selects relevant.
3 aspects of activity called DETECTION, COMPARISON, RECOGNITION (DCR)
Detection
Detection means the performer picks up relevant information and identified that information as important, using the senses and the process of selective attention.
Comparison
The brain compares the information with past experiences stored in memory.